WithThreeJS issue. How to make the sprite always be turned towards the player (first person)?

The sprite should look towards the player (in the case of WithThreeJs towards the camera).

Sprite (no matter what, for example NPC) should look towards the player.

I tried the angle force in Player.X(), but as a result, the sprite just started spinning, and not the way I wanted.

Did you try this extension? Maybe it’s working with WithThree too?
https://wiki.gdevelop.io/gdevelop5/extensions/billboard/

Rotate "object"toward position X:object.centerX() Y:object.centerY(), at a speed of 0 (instant rotation) (note I have only used built in 3d, withthreejs I have not, so I might not be right)