I’d love to see a Word Wrap feature in GDevelop; a feature that would allow you to set the maximum width of a text box and any text that exceeds that would go onto a new line - right now, whenever you type up something long, the text will just go forever to the right and off-screen.
For now, you can manually choose when to start new lines.
This is an example of how you would do this in a text box:
"Hello, when we arrive at the"+NewLine()+"village, I need you to find"+NewLine()+"a very important item."
You must repeatedly preview your game and adjust the position of the “NewLine()” code until every set of words aligns perfectly with the horizontal width you chose for your text box.