(the extension in question)
Originally, my extension could also do it for audio, but it uses internal variables of the engine which is prone to breaking. I still plan to eventually add support for other resources types, but that’ll require making changes to GDevelop’s source code to add a clean & stable way to do this.
Sorry for the late reply. I don’t mean to be a bother but is there by chance a link to an early build with audio loading functionality? Would it even be possible to import into the current version of GDevelop? If not, that’s alright. I appreciate you taking the time to respond anyway.