Allow to automatically close lobbies through Events

Hi GDevelop team,

I’d like to suggest two small but extremely useful additions to the built-in multiplayer system:

  • Please add an action to close the Lobbies menu window. We can open it, but we can’t close it through events.
  • Please allow the game to start through an action/event, without the player needing to press the “Start Game” button.

These small additions would give much better control over multiplayer flow.

Thanks for considering this.

6 Likes

Hello Aglaioz,
Thank you for your issue.
To have a better understanding, could you share what is the friction that you’re intending to fix with your feature request?
As explained on “⭐ Welcome to the User Feedback channel!”, understanding the why underneath the what help us make sure that the implementation will respond to the root to your request.

2 Likes

Hi,

The friction comes from lack of control over multiplayer flow and UI.

Right now:

When opening the Lobbies window, there is no event/action to close it programmatically.
This forces the player to manually close it and prevents custom UI flows.
For example, if I want to:
Automatically close the lobby window after joining a room
I can’t do that cleanly because I don’t have control over the window state.

The game can only start when the host presses the built-in “Start Game” button.
This prevents custom logic such as:
Starting automatically when enough players join.
Starting based on a custom condition.
The issue is not about convenience, it’s about control.
The current system forces a pre-defined UI and flow, which limits flexibility for more polished multiplayer experiences.

2 Likes

yeah it would be rlly useful

3 Likes

true true listen to him gng