⭐ Welcome to the User Feedback channel!

:star: This channel helps the team at GDevelop to identify product issues and what to improve.
The features requested, voted and commented have a better chance to make it to product updates.
Members of the team can reach you with questions about the problem you want to resolve. Your participation on these conversations is important!

Please remember that bugs go on their dedicated channel and “How do I” questions go here.

:notebook:
To participate on the Feature Requests channel, you must follow a list of rules:

:warning: Please keep only one feature request per message (this helps us classify and follow each demand).

  1. Before submitting a new feature request, verify that it doesn’t exist already. If that’s the case, please add your comment to that conversation.
  2. If you come across a feature that you need or like, you can vote for it by adding a heart to the original message.
  3. You can also comment describing the problem that you have, and what would be the value that you would get from that feature.
  4. If you cannot find the feature that you want, you can create a new feature request. Please make just one topic per feature. Do not make a list of multiple demands (these are harder to classify, therefore they will be closed and archived).
  5. If you decide to create a new feature request; be as clear and specific as possible (feel free to use Google translator if you’re not at ease in English):
  • What would you like to request: Talk about your feature. For example “I want a window where I can see the animations on the Asset Store”
  • Why you are requesting it: Why are you requesting this feature? -This is the most important part of the message!- Describe the friction (the problem) that you’re facing in detail. For example “Because when I want to see the running animation of a character, I waste time by adding it to my object”.
  • Supporting evidence: Feel free to add images, videos or gifs of the problem that you are facing. That helps to identify the problem.

With your help and feedback we’ll make GDevelop a better game design platform!
Thanks. :slight_smile:

14 Likes
What you hate about GDevelop
GDevelop for 3D [Closed for Duplicate]
About the Feature requests category
Requesting Computers, Movies, Painting, Animation Extensions
Add Lighting and shading for 3D objects
Extension Persistence: Allow downloaded extensions be used in different Projects
Tilemap opacity
Support for animating sprites on 3D cubes faces
Naming Collisions
[Duplicate] Allow Scenes To Be Organized Into Folders and Tags
Scene Positioning
3D Game on GDevelop
Camera editer 3d
Action for forces Z axis
We need a search bar on gd.games
Tilemap into engine like other engines
Can't export game
Search for object variable strings/numbers in a scene
When 3d nivigate editer
3d improvement with gdevelop
Camera editer 3d
A couple of debug screen enhancement requests
Two Things Are Really Bothering Me About GDevelop Game Engine
Different colors and Icons for variables
Please Add: Stretch Game Window To Fill Screen (No Black Bars, Not Respecting Aspect Ratio)
Please Add: IDE Commands To Center Objects Horizontally And/Or Vertically
Unload Ram Memory
Justice for better windows
Replace piskel plz
[DONE] Object Folders - Separators in Scene Edit View for objects/grp of objects
Gdevelop_3d_improvements
Procedurally Generated 3D
"Wait until" event
Artist Friendly Sprites and Spritesheet Cutting
Mobile Version Editor
[Object Panel Feedback] Tell us your feature wishlist for Object Folders!
Upload 3d models
I have 5 ideas for features in gdevelop (Mainly stuff around 3D), hopefully you enjoy :) [not valid]
Folders for External Layouts
Flipping object from the editor itself
Graphics and shaders
Feature request Collision boxes and points in Spine objects
Streamlining Animation Workflow + Quality of life
More stuff for the multiplayer
Ability to duplicate animations and Variables
Improve event sheet's UI to reduce logic errors
Lightning and shadow 3d system
Cross-Fade animations 3D
Can the font be changed in the Gd client for Windows? I'm referring to the editor font, not the game font.
Advance multiplayer Features & Customisable lobby system for co-po Games
Search & replace to not clear
Moderation Changes to gd.games
Leader Board updates needed
Scene Folders for Organization
[done] More games in list and a search bar
Fringe - 2D layer effect
Dont sync options for multiplayer behaviour
Automatically reset leaderboard at given time
Add a menu that displays options
GDevelop spotted improvements
Ability to change a frame of the current animation in the scene editor
What is the part of Gdevelop that you think can be improved?
Sprite sheet support
Things that Should be free and should add
Claude Code Use in AI Agent
Organisation Folders
3D Camera Pre-Viewer
Show gd.games likes in the Games Dashboard
Make cameras an object instead of whatever it is now
Ability to change a frame of the current animation in the scene editor
List of 3D feature request
Multiplayer lobby interface customization + Multiple Multiplayer Lobby Windows + One-Time purchase Multiplayer Unlock
Ability to Add Notes/Comments to Variables and Structures in the Variables Window
A few basic feature suggestions
Tiled sprite: Animation
Accidentally changing values (animation/rotation) in instance panel
Animation Timeline is NEEDED!
Displaying documentation in Event Sheet functions
3D Animation Blend Tree
Allow to automatically close lobbies through Events
Create chat extension! Only without water signs and dependencies from gdevelop 5!
Important improvements
Waiting Player Count Condition + Start Lobby Action
Better audio system
Features regarding returning values from 3D model cubes
Proposal for Adding a Friends System in GDevelop
[Open for discussion] A few improvement ideas for open source contributors
[Open for discussion] A few improvement ideas for open source contributors
Folders for External Layouts
Object centered in the scene
My requests for 3D [not valid]
Gdevelop can use ZIP
Spritesheet Slicer/Tilemap Feature
Using a sprite sheet - Feature request?
Maximized on start