Edit: This topic has been merged with Could GDevelop Replace Piskel
I don’t think a sprite editor or a good one is even necessary, but my issue with piskel is it really cant handle HD images and you have to use piskel if u wanna alter stuff in engine, you cant even use it just to crop images or set default size without it freezing and wasting a bunch of ur time. I’m not sure how much of this is due to piskel or how gdevelop handles sprites but yeah. Also every time you edit an image in piskel it just makes another image in resources which can bloat size if u dont know about it. Just generally sucks