Hi, how can I make an auto-tiling system for my game. Here is what I mean by auto-tiling: How To Use Auto Tiling in Unity 2020 - YouTube
There is nothing else to say other than that I am make a top-down game. So, thanks for helping
Hi, how can I make an auto-tiling system for my game. Here is what I mean by auto-tiling: How To Use Auto Tiling in Unity 2020 - YouTube
There is nothing else to say other than that I am make a top-down game. So, thanks for helping
Thanks. But, what I want is it to resize or update when the game is running.
You can check out erdos forestful project to get some inspiration
Otherwise you can give each tile all possible animations and set them dynamically by checking it’s neighbours
Yes, I tried to do it like that. But, I could not figure out how to check the neighbouring objects.
I will also check the thread you gave me
Thanks
Create checker boxes around the tile and give them them all the needed information of the tile.
Then you have 2 different objects and can compare.