Is it possible to make the game window borderless in gdevelop, and is it also possible to run python scripts from gdevelop? I’m trying to make a borderless window and I have a python script which moves the mouse. (This is not at all for harmful purposes, it’s for a mechanic in a game I’m making)
As for running Python scripts from within GDevelop, this is not possible directly because GDevelop does not support Python. However, you can use a third-party extension to run Python scripts from within GDevelop. Information about third-party extensions for GDevelop can be found here: Free and Easy 2D/3D Game-Making App | GDevelop
Is this the project properties menu this properties button here? If so, where is the compilation options tab?
I’m sorry, it’s been a long time since I used GDevelop and I didn’t check my sources properly, after checking there is indeed nothing in the properties.
I’m really sorry.
It’s ok, that’s fine.
Your closest bet would be to add a sprite that looks like the mouse cursor, set its position to the CursorX/Y position every frame, then use the “Disable mouse cursor” action at the start of game.
Note: you will not be able to impact oe move the cursor outside of the game window.
As far as borderless windows, you cannot set that directly in GDevelop, you can only have a normal window or set it to fullscreen.
You might be able to get close by exporting your project locally and modifying the electron project, then compiling the exe. However you would have to research out on the internet whether electron even has the option you are looking for, and how to implement it.