Circle collision shape

so many games require an object to have a circular shape, and its such a fundamental and basic feature that i dont see why it isnt included.

it doesnt have to be a true circle, a setting that allows you to set the amount vertices you want to have your circle be and then places a varying amount of vertices depending on your desired amount would be fine,
and even a single preset of pre placed verticies in the shape of a circle would be much better than needing to place vertices by hand one by one, which obviously takes more time and is much less accurate

doing it code wize by distance does not detect collision with other objects, but just this position point, which makes it unusable unless you want to code custom collisions

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It would be really useful to have something automated that would allow for at least 8 vertices.

Feature to auto make semi-circle collision mask would be cool
But i don’t understand your argument against checking distance?

And did you ever seen this?