Hello guys, I am looking for a way to export a json file (containing text used in the game) with the rest of the project, so that the json is placed in the game folder once the game is installed by the user.
It could be used for localization, since I would only have to translate the json containing all my game text and not have to modify everything in Gdevelop.
As of now I have tried manually adding the json to the folder containing the export, before building it with electron, but it hasn’t been successful.
The only topics I’ve found regarding the “load json” action are from people who create the json in the game before accessing it, therefore they do not need to export it like I do.
The closest situation I’ve found is this one : Help/info text screen - #6 by Wendigo but it hasn’t been solved since 2019.
(there is also this one but it’s even older : How to add game text in seperate json file and retrive them)
There is also this workaround but it’s a bit weird… [TUTORIAL] Read data from an external .JSON file
Any help will be greatly appreciated