Is there an easy way to force the player to stop moving for a short period of time. Such as during a dialogue? Or when attacking. Maybe this exists, but a “stop player movement” event would be super useful!
Hi, not sure which behavior you are using for the player movements, but you can disable the behavior during the dialog and then enable it afterwards.
Thanks for the response, I’m using the platformer behavior for my character.
I hope that this topic may can help you to disable the player movements, as insein said: [SOLVED] Pause a custom event movement