How do i make an atlas image for a bitmap font?
Ive made a font and i need to put it in my game.the font needs to be pixel perfect so that it doesnt get all blurry. i tried recreating the font in fontstruct but it came out super blurry. so how do i make the atlas image? do i put the lettars in a specific order? is there a way i need to space them? i need to know ASAP.
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Hi, did you read this topic here?
Get some ttf font then
Convert TTF Font to Bitmap Font
1 - ON LEFT Click Add Font File
2 - ON LEFT Change Font Size to 20-30 (60-80 if it’s NOT Pixel Art)
3 - ON LEFT Change Sharp from 80% to 100%
4 - ON RIGHT Change Color from Black to White
(OPTIONAL) Adding Outline
4A - ON RIGHT Click on Stroke to set it to On
4B - Line Join set to MITER
4C - Color set to different than color of Fill
(OPTIONAL) Adding Drop Shadow
4D - ON RIGHT click on Shadow to set it to Online
4E - Adjust it to your needs or leave as it is
5 - Click Export
6 - Click Save
Now you can edit png image as you please
Like draw your own font or copy paste characters from other image
where is the fill bucket