Jerky Camera + Lerp + Low Resolution

As a quick test, I did try this using the Tilemap platformer example:

Resolution set to 160x90 in the game properties.
Game resolution set to 1280x720 via events (window not resized)
Zoom set to 8x (8x90=720)
Framerate minimum set to 60 fps, max 120fps
Camera lerped to player location

Overall it seems pretty smooth to me, and these are the only events needed to accomplish it:

To try it out yourself you can check the preview here: https://game-previews.gdevelop-app.com/1644180077522-554647/index.html

You’ll want to hit F11 after launching the preview to full-screen it.

Here’s the same example without doing the resolution change:
https://game-previews.gdevelop-app.com/1644180494084-788199/index.html

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