Old game got overwritten on gd games?

When making new games in GDevelop, I noticed that I use the same extensions/variables/logic/external events repeatedly. So instead of re-installing/re-making everything from scratch, I’ve made myself a blank project to save a huge chunk of time when starting a new project.

Doing this, I used my blank game project to help me create a game for the “Big Game Jam 5” and publish the game “Volatile Vince
However, since publishing, it has overwritten one of my older and completely different games. Also, you can tell something is wrong as the game has over 1,735 plays in just under 9 days.

I will try re-uploading my older game that got overwritten once the game jam is over just in case it somehow disqualifies me from the jam. However, I’ve got a feeling that it’s just going to overwrite the Game Jam game.

If you go into your Game Properties, you see something callked Packaging.

The name on the package is what will help you update your game, its like an ID for you game.

So for example, if i make a game called “Super Cookie”, i will go to package and change it to something like:

com.magicbiscuit.supercookie

This will set the games ID, and from now on, when ever i upload my game, its gonna overwrite the game Super Cookie.

Now if i want to make a different game, i cant use that ID any more, otherwise its gonna overwrite my new game, so if i make a sequel called “Super Biscuit” ill change the package to:

com.magicbiscuit.superbiscuit

I might be completly wrong on this, but i think GDevelop already does something like this for you when you create a new project, but since your using the same project, youll have to manually change the package.

Just a guess really… could also just be a GDevelop quirk

Thank you for the response, sorry about the delay getting back to you but I didn’t want to touch my project until the jam was over.

If you go into your Game Properties, you see something callked Packaging.
The name on the package is what will help you update your game, its like an ID for you game.

I thought that was only for Mobile exports? I did change the package name during the jam and it still overwrote my older unrelated game.
Funny you mention the package naming, as it came up as an error when the package name has " Volatile" in its name, so I renamed it to like so in the image underneath

Thinking back to when I made the template project, I must have duplicated one of my games that was already registered to gd.games and that’s what is causing the overwriting conflict. I think the two games are treated as one entity now on gd.games and I don’t think I can separate them unless I unregister them both and register them again which sucks as it loses the overall play count.

Since the last time I’ve posted, I’ve remade my blank template from scratch and made sure not to register it on gd.games

I will try re-uploading my older game that got overwritten once the game jam is over just in case it somehow disqualifies me from the jam.

I just realised I can’t upload my older game right now as the game is in a state where it can’t be shared publicly.

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