Is there a way to detect collisions between particles (made via particle system) and other objects? I’m asking because particles seems to be good for laserbeam-like weapons that travel until hit something (distance can be changed using particles time of live or by changing amount it can create and force used to shoot them) or plasma weapons.
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I think it isn’t possible according to this post: Particle system ground collision
I also tried it in my game and had no success
Please do not necropost. The original poster probably won’t see your answer anyway