I have practically managed to get the game to work smoothly as I was looking for on the reference cell phone that I use, but my problem is that this is only the case when I use the preview on the cell phone via WIFI/LAN. When I export the game as an APK for Android, you can see many frame jumps and successive small lags.
Until now, the performance in previewing via WIFI/LAN was practically equal to the performance of what was exported as an APK for Android (perhaps the difference was very, very slightly higher using previewing via WIFI/LAN than in APK, but it was hardly noticeable ).
Is this a bug? Is it related to the latest Gdevelop updates? This big difference had not happened to me until recently.