Hi, i’m new to Gdevelop, and starting to cook something, i was looking for a way to make a Fog of war thing (all black, being discovered by the player when he walk in) i found, Marching Squars, it does the job i want like a charm.
My only problem, is i would like it to fill outside my Vision field UP TO my border of playing area, at the moment i can only manage for it to fill to my screen size and then zoom in.
This is the edge of my 1920*1080 size, i would like it to expend further, up to a limit i would decide.
Is there anyway to do it ? or should i found another way to make a fog of war ?
Also, i create Object based on a timer and they are visible, is there a way to hide them like other object ?
Edit:
I would like a system that will allow me to reveal area while destroying rock
Here each rock got a fill inside.
What i’m looking for is when a rock is delete, it reveal the area around himself.
Any advice are welcome.
Edit edit
I achieve that, by adding a black block on rock, and delete it / change opacity based on distance.
I’m not sure this is the best way, i’m still open to any recommandation.
Thanks a lot