I tried to do this using the usual method you would use in native platform and it didn’t work. Can this be done for an HTML 5 game and how would it be done if so?
In GDevelop examples are this example: 3DRacingGame2Players. It’s show how to make split screen multiplayer.
Here: http://wiki.compilgames.net/doku.php/gdevelop/tutorials/multiplayer_racing_game is online(?) multiplayer tutorial.
Just to be clear: I’m not asking how to do split screen… I’m asking how to do split screen in HTML 5, as setting up a 2nd camera, as would work in native platform, doesn’t seem to work at all in HTML 5.
I think that HTML5 games don’t support multiple cameras.
See
This cannot be done because it would require support for several rendering instances with Pixi. It’s the same problem as the split screen, and the multiple camera. All these things are not currently available. There are remains of the engine of GD4 in GD5. So there are still the camera inputs for 1,2,3… but it’s useless. If a user sees a project with the PixiJS engine that uses multiple instances of rendering actually we will take a closer look. So this post is related to: https://forum.gd…