Ok, instead of using the skin submission topic (found here) to give you updates, I’ve taken the liberty to start another topic.
Here I will post updates, feel free to comment or give feature requests, or report a bug(s).
As always. the game can be found below
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August 31. I added the ability for Aangdol (previously avadol) to go into the avatar state when at 8 health or less, several days before added Lloyd’s spinjitzu, as well as Link’s bullet time, and Inusidol’s shockwave. I have yet to add cooldowns or use limits. When i update it, try using the x key on pc to try abilities. I also added 2 enemies.
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This kicks SO MUCH a$$! 
The abilities are excellent! I especially love Spinjutsu! 
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Thanks, the effects were fun to draw! And the music for the avatar state was fun, though a little tricky to loop (:
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Btw you should Preload your Music, so that the music might play immediately when prompted.
Go to Resources > Select your Music files > Check the ‘Preload as Music’ box.
Oh, yeah. I always forget to do that. Thanks for the tip.
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Here are a couple things that need to be fixed:
~the hospital is clipping into another building
~The loading screen is outdated
Also, CrashDol’s ability should be an explosion that damages enemies and sends Crash flying.
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Ok, there are some problems with the music not loading(despite your recommendation @Fyrebrand_Gareth ) So some things may sound wrong, and its probably your browser, idk.
Oh, and the sound seems to work on chrome, but its unplayable due to lag. ):
I might revert back to 2d ):
Yea. I’ll try running it on different browsers to see if it runs better.
(I have 4 web browsers on my PC
)
I have now added skin dependent projectile, for when you double click/tap. Try them all.
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