Yeah, those corners with an internal angle > 180 degrees are the problem.
I’d suggest you create 2 collision masks for that frame (one along the top 3 squares, and one for the bottom square). There’s a button on the collision mask editor for this:
Yeah, those corners with an internal angle > 180 degrees are the problem.
I’d suggest you create 2 collision masks for that frame (one along the top 3 squares, and one for the bottom square). There’s a button on the collision mask editor for this: