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Important questions about Real-time Multiplayer
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0
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36
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August 25, 2026
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3D path/spline/curve
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0
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30
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August 25, 2026
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Instance Editable Lights
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3
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84
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August 25, 2026
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Making 2d lights turn
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21
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156
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August 25, 2026
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2D Light object texture rotation
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3
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127
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August 25, 2026
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Tilemap transparency bug, no light in my game
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3
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42
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August 25, 2026
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Pixel House Idle / Offline Rewards
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1
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30
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August 25, 2026
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Gd games publishing
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1
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39
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August 23, 2026
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An extension that's similar to Godot's Smartshape2D tool to create procedural 2D terrai
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0
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31
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August 23, 2026
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Gdevelop won't install
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0
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35
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August 23, 2026
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3D Viewport move speed?
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0
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31
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August 21, 2026
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A Tiled/ltdk object qol about Animations
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0
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33
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August 21, 2026
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Pixel House Time Pass (free)
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0
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44
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August 20, 2026
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Ability to use parameter names instead of _PARAM#_ in events sheet sentence
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25
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250
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August 20, 2026
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RIVE integration
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15
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559
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August 20, 2026
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Vietnamese translation parameter error of "Change tint" action
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0
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34
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August 20, 2026
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"No function found for running logic of scene start"
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0
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23
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August 20, 2026
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Wont export to iOS
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0
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23
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August 19, 2026
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Android Build - Proving Package Name Ownership
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5
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234
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August 19, 2026
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Preview load error on mobile
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2
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46
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August 18, 2026
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Easy Debug action?
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2
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42
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August 18, 2026
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The 3d scene showing me github page error 404
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0
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21
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August 18, 2026
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Tilemap scale feature
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3
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49
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August 18, 2026
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Expansion of many Android features
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20
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212
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August 17, 2026
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This is frustrating
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19
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304
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August 17, 2026
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[Gamepad extension] "is a controller of type PS4" condition never triggers for official DualShock 4 v2 (Product ID 09cc) on GDevelop 5.6.277
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7
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111
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August 17, 2026
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Can't click into Hex box for 2D particle emitter or tint action (full options method)
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5
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63
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August 17, 2026
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Add collision/separation support to NavMeshCharacter
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3
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44
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August 17, 2026
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In-Engine particle preview
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1
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46
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August 17, 2026
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Expand NavMesh controls and debugging features
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0
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22
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August 17, 2026
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